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61. [Proposal] Contracts Quickbar - in Assembly Hall [original thread]
I find myself looking for alot of the same things on contracts constantly just to check prices of certain items and rather than keep putting the item name in and selecting from a list I wonder if it would be possible to implement a quickbar of sor...
- by Intangible Mirage - at 2009.10.06 22:23:00
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62. Torps VS Cruises - in Missions & Complexes [original thread]
Edited by: Intangible Mirage on 05/10/2009 19:26:10 I'm EFT warrior.
- by Intangible Mirage - at 2009.10.05 19:26:00
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63. Torps VS Cruises - in Missions & Complexes [original thread]
See what you think about this in regards to fury missiles: [Golem, Mission-medium - With Implants] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Power Diagnostic Sys...
- by Intangible Mirage - at 2009.10.05 18:03:00
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64. [Proposal] Personal Wallet Divisions - in Assembly Hall [original thread]
I would also want a simple system so that I can easily divide the money between the wallets by setting a % on each one and all money coming in will be sorted accordingly. A self tax system kinda.
- by Intangible Mirage - at 2009.10.03 23:20:00
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65. Partitions for the personell item hangar! - in Player Features and Ideas Discussion [original thread]
I support this and personal wallet divisions.
- by Intangible Mirage - at 2009.10.02 15:48:00
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66. Low Skill Drake for lvl 4 missions - in Missions & Complexes [original thread]
Edited by: Intangible Mirage on 02/10/2009 02:39:29 You're not going to be able to put out nearly enough DPS. Tank MAY be ok depending on the mission but you need the DPS. As for the Raven. Get some social skills to boost your LP gain and do ...
- by Intangible Mirage - at 2009.10.02 02:36:00
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67. Probe Launchers: How to castrate your ship - in Missions & Complexes [original thread]
[Buzzard, Indiana Jones] Overdrive Injector System II Capacitor Power Relay II Codebreaker II Analyzer II Survey Scanner II 1MN Afterburner II Cap Recharger II Salvager II Covert Ops Cloaking Device II Sisters Expanded Probe Launcher, Sisters Co...
- by Intangible Mirage - at 2009.09.28 17:54:00
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68. L5 Miisions - in Missions & Complexes [original thread]
Nighthawk+Golem will own a mission.
- by Intangible Mirage - at 2009.09.28 17:47:00
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69. Where's "Diamond Guristas Tag" - in Missions & Complexes [original thread]
You have to buy it.
- by Intangible Mirage - at 2009.09.23 23:36:00
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70. New Dev Blog: I Bring Gifts! (By Gifts I Mean Taxes, Sorry) - in EVE Information Portal [original thread]
I can't wait for the database to crash because of all the 1 man player corps made after this patch.
- by Intangible Mirage - at 2009.09.23 12:08:00
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71. In Station Mini Games - Add a Casino - in Player Features and Ideas Discussion [original thread]
I support this product and or service.
- by Intangible Mirage - at 2009.09.16 11:58:00
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72. Navy ship changes for Dominion - in Test Server Feedback [original thread]
The best use for a navy Scorp will be to fit cap rechargers in the mids and remote reps in the highs.
- by Intangible Mirage - at 2009.09.13 17:35:00
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73. Macroeconomics 101 (fix BPOs) - in Player Features and Ideas Discussion [original thread]
Wow I have never not supported something as much as this.. So because you don't have enough for a BPO you want to bring everyone down to your level....
- by Intangible Mirage - at 2009.09.04 22:44:00
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74. Caldari Cosmos running ships - in Missions & Complexes [original thread]
Similar to the above but much more expensive. On the up side it can probably tank a lvl 3 by itself... [Hawk, expensive] Capacitor Flux Coil II Co-Processor I Pith X-Type Heat Dissipation Field Pith X-Type Ballistic Deflection Field Pithi A-Type...
- by Intangible Mirage - at 2009.09.03 17:44:00
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75. unwanted mission salvager - in Player Features and Ideas Discussion [original thread]
Edited by: Intangible Mirage on 26/08/2009 23:42:12 Why not just make it so you can't scan out mission plexes and the mission hides your ship.
- by Intangible Mirage - at 2009.08.26 23:42:00
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76. [Proposal] remove loot from missions - in Assembly Hall [original thread]
As someone who just started lvl 4 missions on an alt, I do not support this because I use the loot to melt down into cruise missiles which in turn I use to destroy things.
- by Intangible Mirage - at 2009.08.15 18:45:00
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77. Put faction items on the market. - in Assembly Hall [original thread]
I wish the contracts interface was revamped to where you could look up things like on market and sort them by "Standard", "Faction", "Deadspace", "Officer" in order to scale down what you are looking for.
- by Intangible Mirage - at 2009.08.10 12:15:00
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78. [proposal] Cloaking fuel - in Assembly Hall [original thread]
So because you can not deal with a person who poses no immediate or direct threat to you, you want to nerf it? Cloaks are fine as is.
- by Intangible Mirage - at 2009.08.10 11:53:00
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79. [Proposal] Lose T2 BPOs - in Assembly Hall [original thread]
T2 BPOs are absurdly expensive to buy for anyone so their actual utility is greatly diminished by having to sink that much ISK into one in the first place. The lotto system was hell for everyone we can all agree, but invention still is not as reli...
- by Intangible Mirage - at 2009.08.04 18:23:00
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80. To whomever is makeing the new skybox.. - in Player Features and Ideas Discussion [original thread]
Why can't we have different types of stars like red giants, white dwarfs, brown dwarfs, yellow suns, etc?
- by Intangible Mirage - at 2009.08.04 12:59:00
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